#ifndef __RENDER_WINDOW_BINDING_H__
#define __RENDER_WINDOW_BINDING_H__

namespace Ogre {
	class RenderWindow;
}

namespace lua_ogre {

extern const char *RenderWindowClassName;

struct LuaRenderWindow
{
	LuaRenderWindow(Ogre::RenderWindow*);
	~LuaRenderWindow();
	const char *GetName() const;

	Ogre::RenderWindow *c_obj;
};

void BindRenderWindow(lua_State *ls);

}

#endif